Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
50
 
Big Guns
50
 
Energy Weapons
60
 
Explosives
50
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
50
 
Repair
50
 
Science
74
 
Small Guns
60
 
Sneak
60
 
Speech
70
 
Unarmed
50
 
Adamantium Skeleton
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Commando
Comprehension
Cyborg
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Little Leaguer
Rad Resistance
Scoundrel
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Small Guns, Lockpick, and Speech
Level 2
Small Guns +8 (40), Lockpick +8 (40), Repair +1 (20)
Lady Killer/Black Widow
Level 3
Sneak +8 (25), Repair +3 (23), Science +6 (25)
Little Leaguer
Level 4
Energy Weapons +3 (20), Repair +2 (25), Science +5 (30), Medicine +4 (23), Big Guns +3 (18)
Comprehension
Level 5
Repair +15 (40), Big Guns +2 (20)
Scoundrel
Level 6
Energy Weapons +3 (23), Unarmed +5 (20), Explosives +1 (23), Barter +2 (22), Melee Weapons +3 (23), Big Guns +3 (23)
Bloody Mess
Level 7
Energy Weapons +2 (25), Unarmed +5 (25), Explosives +2 (25), Barter +3 (25), Melee Weapons +1 (24), Medicine +2 (25), Big Guns +2 (25)
Toughness
Level 8
Sneak +5 (30), Energy Weapons +1 (26), Unarmed +3 (28), Explosives +1 (26), Barter +1 (26), Science +2 (32), Melee Weapons +3 (27), Big Guns +1 (26)
Strong Back
Level 9
Sneak +8 (38), Unarmed +1 (29), Science +8 (40)
Rad Resistance
Level 10
Sneak +2 (40), Unarmed +11 (40), Medicine +4 (29)
Finesse
Bobblehead (Sneak)
Level 11
Speech +5 (40), Melee Weapons +1 (28), Medicine +11 (40)
Commando
Level 12
Explosives +5 (31), Melee Weapons +12 (40)
Silent Running
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Level 13
Barter +1 (27), Science +10 (60), Medicine +6 (60)
Sniper
Level 14
Explosives +9 (40), Barter +8 (35)
Adamantium Skeleton
Level 15
Energy Weapons +12 (38), Barter +5 (40)
Chemist
Level 16
Energy Weapons +2 (40), Speech +1 (51), Big Guns +14 (40)
Better Criticals
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Level 17
Speech +17 (68)
Cyborg
Level 18
Small Guns +10 (60), Lockpick +5 (55), Speech +2 (70)
Gunslinger
Level 19
Lockpick +17 (72)
Chem Resistant
Level 20
Lockpick +3 (75), Science +14 (74)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.