Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
19
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
20
 
Sneak
40
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Repair, and Lockpick
Level 2
Sneak +8 (40), Small Guns +3 (20), Explosives +4 (19), Medicine +5 (30)
Intense Training (AG)
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