Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
20
 
Big Guns
30
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
20
 
Repair
25
 
Science
40
 
Small Guns
25
 
Sneak
30
 
Speech
30
 
Unarmed
15
 
Educated
Gun Nut
Thief
Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 6 LK 5
Science, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +3 (25), Lockpick +2 (34), Repair +1 (25), Explosives +3 (20), Science +1 (35), Melee Weapons +3 (20), Medicine +1 (30)
Gun Nut
Level 3
Sneak +5 (30), Energy Weapons +3 (20), Lockpick +1 (40), Big Guns +8 (23)
Thief
Level 4
Barter +5 (20), Science +5 (40), Big Guns +7 (30)
Educated
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