Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
66
 
Science
100
 
Small Guns
68
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lead Belly
Party Boy/Girl
Quantum Chemist
Rad Absorption
Rad Tolerance
Sniper
Solar Powered
Strong Back
Toughness
Wired Reflexes
Level 1
ST 3 PE 7 EN 5 CH 6 IN 7 AG 5 LK 7
Explosives, Lockpick, and Medicine
Level 2
Energy Weapons +17 (39)
Intense Training (PE)
Level 3
Energy Weapons +1 (40), Lockpick +3 (40), Explosives +3 (40), Science +5 (25), Medicine +5 (40)
Intense Training (EN)
Level 4
Sneak +2 (18), Science +15 (40)
Educated
Level 5
Sneak +20 (38)
Comprehension
Level 6
Sneak +2 (40), Energy Weapons +8 (48), Explosives +10 (50)
Bloody Mess
Level 7
Energy Weapons +2 (50), Speech +4 (22), Repair +10 (30), Barter +2 (20), Big Guns +2 (20)
Toughness
Level 8
Lockpick +10 (50), Science +10 (50)
Commando
Level 9
Sneak +2 (42), Energy Weapons +2 (52), Lockpick +2 (52), Speech +2 (24), Repair +2 (32), Explosives +2 (52), Science +2 (52), Medicine +2 (42), Big Guns +4 (24)
Demolition Expert
Level 10
Big Guns +20 (44)
Finesse
Level 11
Sneak +6 (48), Repair +2 (34), Science +2 (54), Medicine +2 (44), Big Guns +8 (52)
Gunslinger
Level 12
Sneak +2 (50), Energy Weapons +2 (54), Lockpick +2 (54), Speech +2 (26), Repair +2 (36), Explosives +2 (54), Barter +2 (22), Science +2 (56), Medicine +2 (46), Big Guns +2 (54)
Demolition Expert
Bobblehead (Agility)
Level 13
Sneak +2 (54), Energy Weapons +2 (56), Lockpick +2 (56), Speech +2 (28), Repair +2 (38), Explosives +2 (56), Barter +2 (24), Science +2 (58), Medicine +2 (48), Big Guns +2 (56)
Sniper
Bobblehead (Strength)
Level 14
Sneak +2 (56), Energy Weapons +2 (58), Lockpick +2 (58), Speech +2 (30), Repair +1 (39), Explosives +2 (58), Barter +3 (27), Science +2 (60), Medicine +2 (50), Big Guns +2 (58)
Adamantium Skeleton
Bobblehead (Intelligence)
Level 15
Sneak +2 (58), Energy Weapons +2 (70), Lockpick +2 (60), Explosives +2 (60), Barter +3 (30), Medicine +8 (60), Big Guns +2 (60)
Cyborg
Bobblehead (Lockpick)
Level 16
Speech +11 (41), Barter +10 (40)
Better Criticals
Level 17
Speech +9 (50), Repair +9 (50), Barter +3 (43)
Action Boy/Girl
Bobblehead (Perception)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 18
Sneak +6 (70), Barter +7 (50), Science +2 (70), Medicine +6 (70)
Demolition Expert
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Big Book of Science => Science +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Duck and Cover! => Explosives +2 (74)
Grognak the Barbarian => Melee Weapons +2 (26)
Level 19
Barter +21 (83)
Entomologist
Level 20
Small Guns +21 (49)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (51)
Guns and Bullets => Small Guns +2 (53)
Guns and Bullets => Small Guns +2 (55)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Level 21
Energy Weapons +18 (100), Lockpick +3 (75)
Concentrated Fire
Level 22
Speech +8 (70), Explosives +13 (87)
Solar Powered
Level 23
Big Guns +21 (93)
Quantum Chemist
Ant Might
Auto Expert
Barkskin
Wired Reflexes
Level 24
Barter +14 (97), Big Guns +7 (100)
Fast Metabolism
Level 25
Lockpick +5 (80), Explosives +13 (100), Barter +3 (100)
Strong Back
Level 26
Sneak +14 (100), Lockpick +7 (87)
Lead Belly
Level 27
Lockpick +13 (100), Medicine +8 (88)
Rad Tolerance
Level 28
Science +9 (91), Medicine +12 (100)
Rad Absorption
Level 29
Speech +12 (82), Science +9 (100)
Party Boy/Girl
Level 30
Speech +18 (100), Repair +3 (66)
Almost Perfect
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