Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
13
 
Repair
21
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
13
 
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 8 LK 1
Science, Explosives, and Lockpick
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