Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
13
 
Big Guns
17
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
36
 
Melee Weapons
15
 
Repair
21
 
Science
36
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
17
 
Level 1
ST 5 PE 7 EN 6 CH 4 IN 8 AG 5 LK 5
Science, Energy Weapons, Medicine
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