Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
380
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
10
 
Big Guns
80
 
Energy Weapons
93
 
Explosives
80
 
Lockpick
26
 
Medicine
60
 
Melee Weapons
12
 
Repair
50
 
Science
14
 
Small Guns
95
 
Sneak
26
 
Speech
10
 
Unarmed
52
 
Better Criticals
Cannibal
Chemist
Commando
Concentrated Fire
Demolition Expert
Finesse
Gun Nut (3)
Gunslinger
Intense Training
Iron Fist
Pyromaniac
Size Matters (3)
Toughness
Level 1
ST 3 PE 10 EN 5 CH 2 IN 4 AG 9 LK 7
Energy Weapons, Small Guns, and Explosives
Level 2
Energy Weapons +9 (50), Explosives +5 (46)
Gun Nut
Level 3
Small Guns +6 (55), Energy Weapons +3 (53), Repair +1 (25), Explosives +4 (50)
Gun Nut
Level 4
Energy Weapons +9 (62), Repair +5 (35)
Gun Nut
Level 5
Energy Weapons +9 (71), Repair +5 (40)
Iron Fist
Level 6
Small Guns +10 (70), Energy Weapons +4 (75)
Toughness
Level 7
Small Guns +5 (75), Energy Weapons +5 (80), Explosives +4 (54)
Demolition Expert
Level 8
Small Guns +5 (80), Repair +3 (43), Explosives +6 (60)
Commando
Level 9
Unarmed +4 (20), Repair +7 (50), Explosives +3 (63)
Size Matters
Level 10
Unarmed +7 (27), Explosives +7 (70)
Finesse
Level 11
Unarmed +14 (41)
Gunslinger
Level 12
Medicine +14 (28)
Size Matters
Level 13
Medicine +14 (42)
Size Matters
Level 14
Medicine +14 (56)
Cannibal
Level 15
Medicine +4 (60), Big Guns +10 (71)
Chemist
Level 16
Small Guns +5 (85), Energy Weapons +5 (85), Explosives +4 (74)
Better Criticals
Level 17
Unarmed +9 (50), Explosives +1 (75), Big Guns +4 (75)
Pyromaniac
Level 18
Small Guns +5 (90), Energy Weapons +5 (90), Explosives +4 (79)
Concentrated Fire
Level 19
Small Guns +3 (95), Energy Weapons +3 (93), Unarmed +2 (52), Explosives +1 (80), Big Guns +5 (80)
Intense Training (AG)
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