Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
7
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
5%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
70
 
Big Guns
100
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
95
 
Science
75
 
Small Guns
70
 
Sneak
95
 
Speech
70
 
Unarmed
60
 
Ant Sight
Barkskin
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Little Leaguer (3)
Rad Regeneration
Scoundrel
Silent Running
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 6 LK 4
Repair, Small Guns, Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Rad Regeneration
Ant Sight
Barkskin
Level 2
Small Guns +1 (45), Lockpick +4 (35), Unarmed +1 (30), Speech +1 (30), Sneak +1 (45), Repair +1 (45), Explosives +3 (39), Barter +1 (30), Science +1 (30), Melee Weapons +1 (35), Big Guns +1 (30), Medicine +1 (30)
Little Leaguer
Level 3
Energy Weapons +9 (40), Lockpick +5 (40), Explosives +1 (40), Melee Weapons +2 (37)
Daddy's Boy/Girl
Level 4
Unarmed +2 (32), Speech +5 (35), Barter +5 (35), Big Guns +5 (35)
Daddy's Boy/Girl
Level 5
Unarmed +4 (36), Barter +5 (40), Melee Weapons +3 (45), Big Guns +5 (40)
Little Leaguer
Level 6
Unarmed +4 (40), Speech +5 (40), Big Guns +8 (48)
Daddy's Boy/Girl
Level 7
Lockpick +5 (45), Speech +5 (45), Big Guns +7 (55)
Educated
Level 8
Energy Weapons +5 (45), Unarmed +5 (45), Sneak +5 (50), Barter +5 (45)
Little Leaguer
Level 9
Energy Weapons +5 (50), Lockpick +5 (55), Barter +5 (50), Medicine +5 (50)
Thief
Level 10
Small Guns +5 (55), Speech +5 (50), Repair +5 (55), Science +5 (50)
Gun Nut
Level 11
Unarmed +10 (55), Speech +5 (55), Science +5 (55)
Gun Nut
Level 12
Energy Weapons +5 (55), Barter +5 (55), Melee Weapons +5 (55), Medicine +5 (55)
Silent Running
Level 13
Energy Weapons +5 (60), Explosives +5 (55), Barter +5 (60), Big Guns +5 (60)
Gun Nut
Level 14
Repair +5 (70), Science +5 (60), Melee Weapons +5 (60), Medicine +5 (60)
Thief
Level 15
Lockpick +5 (70), Unarmed +5 (60), Speech +5 (60), Explosives +5 (60)
Thief
Level 16
Energy Weapons +5 (65), Repair +5 (75), Explosives +5 (65), Barter +5 (70)
Scoundrel
Level 17
Energy Weapons +5 (70), Speech +5 (70), Explosives +5 (70), Melee Weapons +5 (65)
Tag! (Science)
Level 18
Sneak +20 (95)
Size Matters
Level 19
Small Guns +5 (70), Melee Weapons +5 (70), Medicine +10 (70)
Size Matters
Level 20
Repair +20 (95)
Size Matters
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