Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
260
 
Critical Chance
7%
 
Dmg Resist
13%
 
Hit Points
350
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
36
 
Big Guns
71
 
Energy Weapons
75
 
Explosives
54
 
Lockpick
58
 
Medicine
60
 
Melee Weapons
20
 
Repair
36
 
Science
46
 
Small Guns
80
 
Sneak
51
 
Speech
38
 
Unarmed
21
 
Booster Shot
Comprehension
Covert Ops
Educated
Fast Metabolism
Gun Nut
Lady Killer/Black Widow
Lead Belly
Light Step
Mysterious Stranger
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Size Matters
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 6 LK 6
Big Guns, Lockpick, and Small Guns
Bobblehead (Agility)
Guns and Bullets => Small Guns +1 (35)
Tumblers Today => Lockpick +1 (35)
Tumblers Today => Lockpick +1 (36)
Level 2
Small Guns +5 (45), Science +10 (25)
Gun Nut
Covert Ops
Level 3
Sneak +11 (30), Speech +4 (19)
Lady Killer/Black Widow
Pitt Fighter
Level 4
Medicine +15 (30)
Comprehension
Paradise Lost => Speech +2 (21)
Nikola Tesla and You => Energy Weapons +2 (21)
Bobblehead (Science)
Level 5
Lockpick +6 (45), Speech +1 (22), Medicine +5 (35), Big Guns +3 (35)
Educated
Booster Shot
Dean's Electronics => Repair +2 (22)
Dean's Electronics => Repair +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Grognak the Barbarian => Melee Weapons +2 (17)
Pugilism Illustrated => Unarmed +2 (19)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Level 6
Energy Weapons +9 (30), Unarmed +1 (20), Medicine +8 (45)
Lead Belly
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Nikola Tesla and You => Energy Weapons +2 (32)
Lying, Congressional Style => Speech +2 (24)
Wired Reflexes
Bobblehead (Intelligence)
Level 7
Lockpick +5 (50), Speech +4 (28), Repair +9 (35), Science +1 (45)
Toughness
Bobblehead (Small Guns)
Punga Power!
Power Armor Training
Guns and Bullets => Small Guns +2 (60)
Level 8
Energy Weapons +8 (40), Lockpick +5 (55), Medicine +3 (50), Big Guns +3 (40)
Strong Back
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Level 9
Sneak +4 (36), Small Guns +5 (65), Energy Weapons +5 (55), Big Guns +5 (70)
Size Matters
Level 10
Speech +9 (37), Barter +10 (25)
Mysterious Stranger
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Duck and Cover! => Explosives +2 (21)
Duck and Cover! => Explosives +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Level 11
Sneak +4 (40), Energy Weapons +9 (64), Barter +6 (35)
Night Person
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Sneak)
Bobblehead (Luck)
Guns and Bullets => Small Guns +2 (68)
Level 12
Small Guns +5 (73), Explosives +14 (40)
Fast Metabolism
Level 13
Small Guns +5 (78), Explosives +14 (54)
Sniper
Level 14
Small Guns +2 (80), Energy Weapons +8 (75), Medicine +9 (60)
Light Step
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