Strength
3
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
5
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
17
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
30
 
Repair
20
 
Science
15
 
Small Guns
49
 
Sneak
23
 
Speech
17
 
Unarmed
19
 
Gun Nut
Level 1
ST 3 PE 5 EN 7 CH 6 IN 5 AG 9 LK 5
Medicine, Small Guns, and Melee Weapons
Level 2
Small Guns +6 (49), Melee Weapons +4 (30), Medicine +5 (35)
Gun Nut
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