Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
16
 
Big Guns
22
 
Energy Weapons
16
 
Explosives
36
 
Lockpick
16
 
Medicine
31
 
Melee Weapons
16
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
16
 
Unarmed
47
 
Swift Learner
Level 1
ST 5 PE 5 EN 8 CH 5 IN 5 AG 5 LK 7
Unarmed, Explosives, and Medicine
Level 2
Unarmed +10 (47), Explosives +5 (36)
Swift Learner
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