Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
10
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
26
 
Melee Weapons
20
 
Repair
31
 
Science
16
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
18
 
Level 1
ST 7 PE 6 EN 6 CH 2 IN 5 AG 7 LK 7
Small Guns, Lockpick, and Repair
Bobblehead (Medicine)
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