Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
32
 
Repair
47
 
Science
21
 
Small Guns
45
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Repair, and Melee Weapons
Level 2
Small Guns +8 (45), Repair +6 (47), Medicine +4 (25)
Gun Nut
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