Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 7 LK 5
Small Guns, Repair, and Explosives
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Sneak +1 (30), Lockpick +15 (45), Explosives +3 (45)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +3 (50), Lockpick +5 (50), Explosives +5 (50), Science +6 (44), Melee Weapons +1 (30)
Swift Learner
Level 4
Energy Weapons +3 (30), Unarmed +3 (30), Speech +3 (20), Barter +2 (19), Science +6 (50), Big Guns +3 (30)
Educated
Level 5
Speech +2 (22), Barter +21 (40)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Level 6
Unarmed +20 (50), Speech +3 (25)
Toughness
Level 7
Speech +23 (48)
Entomologist
Level 8
Sneak +20 (50), Speech +2 (50), Medicine +1 (36)
Strong Back
Level 9
Melee Weapons +9 (39), Medicine +14 (50)
Commando
Level 10
Energy Weapons +2 (32), Barter +10 (50), Melee Weapons +11 (50)
Finesse
Level 11
Energy Weapons +18 (50), Big Guns +5 (35)
Gunslinger
Level 12
Sneak +1 (51), Small Guns +1 (51), Lockpick +1 (51), Unarmed +1 (51), Speech +1 (51), Repair +1 (51), Melee Weapons +1 (51), Medicine +1 (51), Big Guns +15 (50)
Sniper
Level 13
Sneak +2 (63), Small Guns +2 (53), Energy Weapons +2 (52), Lockpick +1 (52), Unarmed +2 (53), Speech +2 (53), Repair +2 (53), Explosives +2 (52), Barter +2 (52), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +2 (52)
Silent Running
Level 14
Small Guns +2 (55), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Explosives +2 (54), Barter +2 (54), Science +1 (55), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +2 (54)
Robotics Expert
Level 15
Small Guns +5 (60), Energy Weapons +6 (70), Explosives +2 (56), Science +5 (60), Medicine +5 (60)
Cyborg
Level 16
Lockpick +21 (75), Explosives +2 (58)
Action Boy/Girl
Level 17
Explosives +2 (60), Science +15 (75), Big Guns +6 (60)
Pyromaniac
Level 18
Unarmed +5 (60), Speech +5 (60), Repair +7 (62), Barter +6 (60)
Concentrated Fire
Level 19
Repair +18 (80), Melee Weapons +5 (60)
Demolition Expert
Bobblehead (Luck)
Level 20
Sneak +7 (70), Small Guns +10 (70), Big Guns +6 (66)
Grim Reaper's Sprint
Level 21
Small Guns +5 (75), Unarmed +10 (70), Speech +4 (64), Big Guns +4 (70)
Better Criticals
Level 22
Sneak +10 (80), Melee Weapons +13 (73)
Demolition Expert
Level 23
Speech +6 (70), Explosives +10 (70), Melee Weapons +7 (80)
Demolition Expert
Level 24
Small Guns +3 (78), Barter +10 (70), Medicine +10 (70)
Ninja
Level 25
Small Guns +2 (80), Energy Weapons +10 (80), Explosives +10 (80), Medicine +1 (71)
Bloody Mess
Level 26
Speech +4 (74), Medicine +9 (80), Big Guns +10 (80)
Nerves of Steel
Level 27
Unarmed +10 (80), Speech +6 (80), Barter +7 (77)
Lawbringer
Level 28
Lockpick +20 (95), Barter +3 (80)
Explorer
Level 29
Lockpick +5 (100), Science +18 (93)
Quantum Chemist
Level 30
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +1 (89), Unarmed +2 (90), Speech +2 (100), Repair +2 (84), Explosives +1 (89), Barter +1 (99), Science +7 (100), Melee Weapons +1 (87), Medicine +1 (83), Big Guns +1 (89)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (91)
Duck and Cover! => Explosives +2 (93)
Dean's Electronics => Repair +2 (86)
Duck and Cover! => Explosives +2 (95)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (97)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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