Strength
6
 
Perception
2
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
12
 
Big Guns
20
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
18
 
Repair
24
 
Science
39
 
Small Guns
33
 
Sneak
18
 
Speech
12
 
Unarmed
20
 
Level 1
ST 6 PE 2 EN 7 CH 3 IN 9 AG 6 LK 7
Small Guns, Science, and Lockpick
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