Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
260
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
510
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Cannibal
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Daddy's Boy/Girl
Educated
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Lady Killer/Black Widow
Lawbringer
Little Leaguer
Master Trader
Mysterious Stranger
Ninja
Nuclear Anomaly
Puppies!
Quantum Chemist
Robotics Expert
Scoundrel
Scrounger
Silent Running
Sniper
Strong Back
Thief
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Speech, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +20 (50)
Lady Killer/Black Widow
Level 3
Speech +20 (50)
Gun Nut
Level 4
Lockpick +20 (50)
Comprehension
Level 5
Repair +20 (50)
Educated
Level 6
Energy Weapons +23 (38)
Fortune Finder
Level 7
Energy Weapons +12 (50), Big Guns +11 (26)
Daddy's Boy/Girl
Level 8
Big Guns +23 (49)
Strong Back
Level 9
Barter +22 (37), Big Guns +1 (50)
Scrounger
Level 10
Barter +13 (50), Medicine +10 (40)
Mysterious Stranger
Level 11
Sneak +13 (33), Medicine +10 (50)
Thief
Level 12
Sneak +17 (50), Science +6 (36)
Little Leaguer
Level 13
Science +14 (50), Melee Weapons +9 (29)
Robotics Expert
Level 14
Explosives +2 (22), Melee Weapons +21 (50)
Contract Killer
Level 15
Explosives +23 (45)
Commando
Level 16
Unarmed +18 (33), Explosives +5 (50)
Cannibal
Level 17
Unarmed +17 (50), Speech +6 (61)
Scoundrel
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Level 18
Small Guns +2 (70), Energy Weapons +7 (70), Lockpick +7 (75), Speech +6 (80), Explosives +1 (64)
Action Boy/Girl
Level 19
Explosives +6 (70), Barter +2 (70), Medicine +8 (69), Big Guns +7 (70)
Concentrated Fire
Level 20
Repair +9 (70), Science +6 (67), Melee Weapons +7 (70), Medicine +1 (70)
Grim Reaper's Sprint
Level 21
Sneak +7 (70), Unarmed +7 (70), Barter +6 (76), Science +3 (70)
Sniper
Level 22
Energy Weapons +9 (79), Barter +4 (80), Big Guns +10 (80)
Puppies!
Level 23
Energy Weapons +1 (80), Lockpick +5 (80), Explosives +10 (80), Medicine +7 (77)
Quantum Chemist
Level 24
Repair +10 (80), Melee Weapons +10 (80), Medicine +3 (80)
Silent Running
Level 25
Small Guns +10 (80), Unarmed +3 (73), Science +10 (80)
Ninja
Level 26
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +7 (80), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Master Trader
Level 27
Sneak +3 (83), Small Guns +3 (83), Energy Weapons +1 (83), Lockpick +1 (83), Unarmed +3 (83), Speech +3 (83), Repair +1 (83), Explosives +1 (83), Barter +1 (83), Science +3 (83), Melee Weapons +1 (83), Medicine +1 (83), Big Guns +1 (83)
Warmonger
Level 28
Sneak +1 (84), Small Guns +2 (85), Energy Weapons +2 (95), Lockpick +2 (85), Unarmed +1 (84), Speech +1 (84), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +2 (85), Melee Weapons +2 (85), Medicine +2 (85), Big Guns +2 (85)
Cyborg
Level 29
Sneak +2 (86), Small Guns +1 (86), Lockpick +2 (87), Unarmed +2 (86), Speech +2 (86), Repair +2 (87), Explosives +2 (87), Barter +2 (87), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +2 (87)
Lawbringer
Level 30
Sneak +2 (88), Small Guns +3 (89), Lockpick +2 (89), Unarmed +1 (87), Speech +1 (87), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89), Big Guns +2 (89)
Nuclear Anomaly
Big Book of Science => Science +2 (91)
Dean's Electronics => Repair +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Duck and Cover! => Explosives +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
Duck and Cover! => Explosives +2 (93)
Dean's Electronics => Repair +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (95)
Duck and Cover! => Explosives +2 (99)
Grognak the Barbarian => Melee Weapons +2 (91)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (99)
Grognak the Barbarian => Melee Weapons +2 (93)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Grognak the Barbarian => Melee Weapons +2 (95)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (91)
Dean's Electronics => Repair +2 (100)
Paradise Lost => Speech +2 (93)
Tumblers Today => Lockpick +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Lying, Congressional Style => Speech +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
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