Strength
10
 
Perception
6
 
Endurance
2
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
12
 
Big Guns
8
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
22
 
Melee Weapons
39
 
Repair
37
 
Science
37
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
8
 
Level 1
ST 10 PE 6 EN 2 CH 4 IN 9 AG 6 LK 3
Melee Weapons, Repair, and Science
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