Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
32
 
Big Guns
17
 
Energy Weapons
66
 
Explosives
21
 
Lockpick
36
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
17
 
Small Guns
19
 
Sneak
19
 
Speech
17
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 6 LK 7
Energy Weapons, Barter, and Lockpick
Level 2
Energy Weapons +15 (50)
Intense Training (LK)
Level 3
Energy Weapons +15 (66)
Intense Training (LK)
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