Strength
7
 
Perception
5
 
Endurance
8
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
15
 
Big Guns
47
 
Energy Weapons
55
 
Explosives
46
 
Lockpick
40
 
Medicine
17
 
Melee Weapons
19
 
Repair
26
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
21
 
Educated
Intense Training
Swift Learner (2)
Toughness
Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 5 LK 5
Big Guns, Energy Weapons, and Explosives
Level 2
Energy Weapons +15 (45), Big Guns +1 (35)
Swift Learner
Level 3
Repair +1 (18), Explosives +15 (45)
Swift Learner
Level 4
Energy Weapons +4 (49), Lockpick +10 (25), Repair +2 (20)
Educated
Level 5
Energy Weapons +6 (55), Lockpick +3 (28), Big Guns +10 (47)
Intense Training (EN)
Level 6
Lockpick +12 (40), Repair +6 (26), Explosives +1 (46)
Toughness
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