Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Barter, and Lockpick
Bobblehead (Intelligence)
Level 2
Energy Weapons +5 (35), Explosives +10 (25), Barter +5 (35)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +8 (55), Lockpick +8 (50), Medicine +4 (39)
Intense Training (AG)
Level 4
Energy Weapons +5 (60), Barter +14 (61), Medicine +1 (40)
Educated
Level 5
Energy Weapons +10 (70), Lockpick +4 (54), Barter +9 (70)
Comprehension
Level 6
Energy Weapons +10 (80), Lockpick +3 (57), Barter +10 (80)
Intense Training (AG)
Level 7
Energy Weapons +8 (90), Lockpick +5 (64), Barter +10 (90)
Intense Training (PE)
Level 8
Lockpick +10 (74), Repair +3 (38), Medicine +10 (50)
Commando
Level 9
Lockpick +10 (86), Repair +3 (41), Medicine +10 (60)
Intense Training (PE)
Level 10
Lockpick +4 (90), Repair +9 (50), Medicine +10 (70)
Finesse
Level 11
Energy Weapons +4 (98), Lockpick +6 (98), Repair +3 (53), Barter +10 (100)
Intense Training (PE)
Level 12
Repair +10 (63), Science +13 (48)
Intense Training (PE)
Level 13
Repair +10 (73), Science +3 (51), Medicine +10 (80)
Sniper
Level 14
Repair +12 (85), Science +1 (52), Medicine +10 (90)
Mysterious Stranger
Level 15
Repair +13 (98), Medicine +10 (100)
Master Trader
Ant Might
Wired Reflexes
Rad Regeneration
Barkskin
Level 16
Repair +2 (100), Science +21 (73)
Action Boy/Girl
Level 17
Science +23 (96)
Intense Training (ST)
Level 18
Small Guns +23 (58)
Intense Training (ST)
Level 19
Small Guns +2 (60), Speech +17 (44), Science +4 (100)
Concentrated Fire
Level 20
Speech +23 (67)
Grim Reaper's Sprint