Strength
9
 
Perception
10
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
11%
 
Dmg Resist
5%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
27
 
Energy Weapons
100
 
Explosives
45
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
33
 
Repair
100
 
Science
100
 
Small Guns
60
 
Sneak
35
 
Speech
67
 
Unarmed
27
 
Action Boy/Girl
Ant Might
Barkskin
Commando
Comprehension
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Intense Training (9)
Master Trader
Mysterious Stranger
Rad Regeneration
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Barter, and Lockpick
Bobblehead (Intelligence)
Level 2
Energy Weapons +5 (35), Explosives +10 (25), Barter +5 (35)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +8 (55), Lockpick +8 (50), Medicine +4 (39)
Intense Training (AG)
Level 4
Energy Weapons +5 (60), Barter +14 (61), Medicine +1 (40)
Educated
Level 5
Energy Weapons +10 (70), Lockpick +4 (54), Barter +9 (70)
Comprehension
Level 6
Energy Weapons +10 (80), Lockpick +3 (57), Barter +10 (80)
Intense Training (AG)
Level 7
Energy Weapons +8 (90), Lockpick +5 (64), Barter +10 (90)
Intense Training (PE)
Level 8
Lockpick +10 (74), Repair +3 (38), Medicine +10 (50)
Commando
Level 9
Lockpick +10 (86), Repair +3 (41), Medicine +10 (60)
Intense Training (PE)
Level 10
Lockpick +4 (90), Repair +9 (50), Medicine +10 (70)
Finesse
Level 11
Energy Weapons +4 (98), Lockpick +6 (98), Repair +3 (53), Barter +10 (100)
Intense Training (PE)
Level 12
Repair +10 (63), Science +13 (48)
Intense Training (PE)
Level 13
Repair +10 (73), Science +3 (51), Medicine +10 (80)
Sniper
Level 14
Repair +12 (85), Science +1 (52), Medicine +10 (90)
Mysterious Stranger
Level 15
Repair +13 (98), Medicine +10 (100)
Master Trader
Ant Might
Wired Reflexes
Rad Regeneration
Barkskin
Level 16
Repair +2 (100), Science +21 (73)
Action Boy/Girl
Level 17
Science +23 (96)
Intense Training (ST)
Level 18
Small Guns +23 (58)
Intense Training (ST)
Level 19
Small Guns +2 (60), Speech +17 (44), Science +4 (100)
Concentrated Fire
Level 20
Speech +23 (67)
Grim Reaper's Sprint
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