Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Absorption
Rad Regeneration
Scrounger
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 5 LK 6
Energy Weapons, Speech, and Repair
Level 2
Speech +2 (30), Explosives +15 (30), Science +2 (25)
Lady Killer/Black Widow
Level 3
Small Guns +15 (30), Science +4 (29)
Intense Training (EN)
Level 4
Lockpick +15 (30), Science +1 (30), Medicine +3 (26)
Educated
Level 5
Sneak +15 (30), Barter +3 (16), Medicine +4 (30)
Comprehension
Level 6
Barter +14 (30), Big Guns +8 (27)
Child at Heart
Level 7
Unarmed +4 (23), Melee Weapons +15 (30), Big Guns +3 (30)
Toughness
Level 8
Energy Weapons +3 (33), Unarmed +7 (30), Repair +12 (50)
Strong Back
Level 9
Energy Weapons +17 (50), Lockpick +5 (35)
Scrounger
Level 10
Lockpick +15 (50), Science +7 (37)
Finesse
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Level 11
Explosives +20 (60), Science +2 (49)
Intense Training (AG)
Level 12
Speech +11 (51), Science +11 (60)
Pyromaniac
Ant Sight
Level 13
Small Guns +11 (53), Speech +11 (62)
Sniper
Level 14
Small Guns +2 (55), Melee Weapons +20 (60)
Lawbringer
Level 15
Small Guns +2 (57), Medicine +20 (60)
Cyborg
Level 16
Sneak +18 (60), Small Guns +3 (60), Barter +1 (41)
Action Boy/Girl
Level 17
Barter +19 (60), Big Guns +3 (43)
Better Criticals
Level 18
Unarmed +5 (45), Big Guns +17 (60)
Intense Training (AG)
Level 19
Sneak +10 (72), Melee Weapons +12 (72)
Concentrated Fire
Level 20
Sneak +8 (80), Speech +6 (68), Melee Weapons +8 (80)
Grim Reaper's Sprint
Level 21
Lockpick +8 (70), Speech +2 (70), Explosives +8 (70), Barter +4 (64)
Ninja
Level 22
Barter +6 (70), Medicine +6 (66), Big Guns +10 (70)
Tag! (Unarmed)
Level 23
Repair +10 (70), Science +8 (68), Medicine +4 (70)
Adamantium Skeleton
Level 24
Small Guns +8 (70), Unarmed +10 (70), Barter +2 (72), Science +2 (70)
Bloody Mess
Level 25
Energy Weapons +4 (76), Barter +8 (80), Big Guns +10 (80)
Commando
Level 26
Energy Weapons +4 (80), Lockpick +8 (78), Explosives +10 (80)
Warmonger
Level 27
Lockpick +2 (80), Repair +10 (80), Medicine +10 (80)
Nerves of Steel
Level 28
Small Guns +10 (80), Speech +2 (72), Science +10 (80)
Rad Absorption
Level 29
Energy Weapons +1 (81), Unarmed +10 (80), Speech +8 (80), Explosives +1 (81), Barter +1 (81), Big Guns +1 (81)
Gunslinger
Level 30
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +1 (90), Lockpick +2 (90), Unarmed +2 (88), Speech +2 (94), Repair +2 (84), Explosives +1 (90), Barter +1 (94), Science +2 (84), Melee Weapons +2 (92), Medicine +2 (84), Big Guns +1 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Duck and Cover! => Explosives +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Dean's Electronics => Repair +2 (90)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
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