Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
40
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
15
 
Repair
55
 
Science
25
 
Small Guns
50
 
Sneak
15
 
Speech
35
 
Unarmed
15
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Medicine, Repair, and Small Guns
Level 2
Repair +2 (47), Barter +18 (33)
Gun Nut
Level 3
Small Guns +10 (50), Repair +3 (55), Barter +7 (40)
Gun Nut
Level 4
Speech +20 (35)
Educated
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