Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 5 LK 6
Small Guns, Lockpick, and Explosives
Ant Might
Barkskin
Level 2
Sneak +5 (20), Speech +5 (20), Repair +1 (20), Barter +5 (20), Medicine +1 (20)
Lady Killer/Black Widow
Pitt Fighter
Booster Shot
Covert Ops
Hematophage
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Wired Reflexes
Auto Expert
Power Armor Training
Rad Regeneration
Level 3
Energy Weapons +4 (31), Unarmed +3 (30), Barter +1 (33), Melee Weapons +4 (31), Medicine +1 (31), Big Guns +4 (31)
Intense Training (CH)
Level 4
Sneak +2 (32), Energy Weapons +2 (33), Unarmed +2 (32), Repair +5 (35), Explosives +3 (45), Melee Weapons +1 (32), Medicine +1 (32), Big Guns +1 (32)
Comprehension
Level 5
Energy Weapons +2 (35), Barter +7 (40), Big Guns +8 (40)
Educated
Level 6
Energy Weapons +5 (40), Repair +2 (37), Melee Weapons +5 (37), Medicine +8 (40)
Toughness
Level 7
Sneak +3 (37), Unarmed +3 (35), Speech +3 (35), Repair +3 (40), Science +5 (37), Melee Weapons +3 (40)
Intense Training (AG)
Level 8
Sneak +3 (40), Unarmed +5 (40), Speech +5 (40), Barter +4 (44), Science +3 (40)
Strong Back
Level 9
Sneak +5 (45), Unarmed +5 (45), Speech +5 (45), Science +5 (45)
Size Matters
Level 10
Energy Weapons +10 (50), Barter +6 (50), Medicine +4 (44)
Size Matters
Level 11
Unarmed +10 (55), Speech +5 (50), Repair +2 (42), Melee Weapons +2 (42), Medicine +1 (45)
Finesse
Level 12
Lockpick +5 (50), Repair +3 (45), Explosives +5 (50), Barter +4 (54), Melee Weapons +3 (45)
Life Giver
Level 13
Sneak +5 (50), Small Guns +5 (50), Repair +2 (47), Barter +1 (55), Science +5 (55), Melee Weapons +1 (46), Medicine +1 (51)
Daddy's Boy/Girl
Level 14
Small Guns +3 (53), Repair +3 (50), Barter +1 (56), Melee Weapons +9 (55), Medicine +4 (55)
Silent Running
Level 15
Small Guns +2 (55), Energy Weapons +5 (55), Lockpick +4 (54), Explosives +5 (55), Barter +4 (60)
Daddy's Boy/Girl
Level 16
Energy Weapons +5 (60), Unarmed +1 (56), Speech +6 (56), Repair +8 (58)
Tag! (Melee Weapons)
Level 17
Small Guns +3 (58), Lockpick +6 (60), Speech +4 (60), Repair +2 (60), Explosives +5 (60)
Cyborg (Melee Weapons)
Level 18
Small Guns +2 (60), Unarmed +4 (60), Explosives +9 (69), Barter +5 (65)
Rad Resistance (Melee Weapons)
Level 19
Sneak +2 (62), Small Guns +2 (62), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Explosives +1 (70), Barter +3 (68), Science +2 (62), Medicine +2 (62)
Action Boy/Girl (Melee Weapons)
Level 20
Small Guns +1 (63), Lockpick +8 (70), Repair +1 (63), Barter +2 (70), Medicine +8 (70)
Grim Reaper's Sprint (Melee Weapons)
Level 21
Sneak +2 (69), Small Guns +1 (64), Unarmed +1 (63), Speech +1 (63), Repair +7 (70), Science +8 (70)
Thief (Melee Weapons)
Level 22
Sneak +1 (70), Small Guns +6 (75), Unarmed +6 (69), Speech +7 (70)
Gun Nut (Melee Weapons)
Level 23
Energy Weapons +3 (73), Unarmed +1 (70), Explosives +3 (73), Barter +3 (73), Melee Weapons +2 (72), Medicine +5 (75), Big Guns +3 (73)
Iron Fist (Melee Weapons)
Level 24
Sneak +3 (73), Unarmed +3 (73), Speech +3 (73), Science +3 (73), Melee Weapons +8 (80)
Paralyzing Palm (Melee Weapons)
Level 25
Sneak +2 (75), Energy Weapons +2 (75), Lockpick +1 (76), Unarmed +2 (75), Speech +2 (75), Explosives +3 (81), Barter +2 (75), Science +2 (75), Medicine +1 (76), Big Guns +3 (76)
Little Leaguer (Melee Weapons)
Level 26
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +3 (78), Lockpick +2 (78), Unarmed +2 (77), Speech +1 (76), Repair +2 (77), Barter +3 (78), Science +1 (76), Medicine +2 (78), Big Guns +2 (78)
Child at Heart (Melee Weapons)
Level 27
Sneak +4 (80), Small Guns +4 (80), Unarmed +3 (80), Speech +4 (80), Repair +3 (80), Science +2 (78)
Size Matters (Melee Weapons)
Level 28
Energy Weapons +2 (80), Lockpick +7 (85), Explosives +4 (85), Barter +2 (85), Science +2 (80), Medicine +3 (81)
Scoundrel (Melee Weapons)
Level 29
Sneak +2 (82), Small Guns +9 (89), Energy Weapons +2 (82), Unarmed +2 (82), Repair +2 (82), Science +2 (82), Medicine +1 (82)
Scoundrel (Melee Weapons)
Level 30
Sneak +3 (93), Energy Weapons +3 (93), Unarmed +3 (93), Repair +3 (91), Barter +2 (100), Science +3 (91), Medicine +3 (91)
Almost Perfect (Melee Weapons)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Duck and Cover! => Explosives +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Dean's Electronics => Repair +2 (95)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Paradise Lost => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Dean's Electronics => Repair +2 (97)