Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
30
 
Big Guns
33
 
Energy Weapons
30
 
Explosives
45
 
Lockpick
60
 
Medicine
40
 
Melee Weapons
30
 
Repair
45
 
Science
40
 
Small Guns
45
 
Sneak
35
 
Speech
30
 
Unarmed
30
 
Educated
Intense Training (2)
Power Armor Training
Wired Reflexes
Level 1
ST 6 PE 4 EN 6 CH 3 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Explosives
Level 2
Lockpick +17 (46), Explosives +2 (31)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Science)
Big Book of Science => Science +1 (37)
Level 3
Sneak +3 (33), Lockpick +2 (60), Repair +9 (45), Explosives +2 (45), Medicine +4 (40)
Intense Training (CH)
Power Armor Training
Level 4
Sneak +2 (35), Energy Weapons +4 (30), Speech +4 (30), Barter +4 (30), Science +3 (40), Big Guns +3 (33)
Educated
Wired Reflexes
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