Strength
2
 
Perception
5
 
Endurance
3
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
14
 
Big Guns
12
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
39
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
24
 
Sneak
24
 
Speech
14
 
Unarmed
12
 
Level 1
ST 2 PE 5 EN 3 CH 4 IN 9 AG 9 LK 8
Energy Weapons, Science, and Medicine
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