Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
10
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
53
 
Big Guns
53
 
Energy Weapons
53
 
Explosives
53
 
Lockpick
54
 
Medicine
73
 
Melee Weapons
54
 
Repair
54
 
Science
88
 
Small Guns
54
 
Sneak
54
 
Speech
68
 
Unarmed
54
 
Comprehension
Daddy's Boy/Girl
Educated
Intense Training (9)
Level 1
ST 5 PE 5 EN 5 CH 7 IN 8 AG 5 LK 5
Science, Speech, and Medicine
Level 2
Speech +16 (50), Science +2 (40)
Intense Training (IN)
Level 3
Science +10 (55), Medicine +9 (52)
Daddy's Boy/Girl
Level 4
Repair +6 (29), Science +5 (60), Medicine +8 (60)
Educated
Big Book of Science => Science +1 (61)
Big Book of Science => Science +1 (62)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (28)
Paradise Lost => Speech +1 (63)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Big Book of Science => Science +1 (75)
Big Book of Science => Science +1 (76)
Big Book of Science => Science +1 (77)
Big Book of Science => Science +1 (78)
Big Book of Science => Science +1 (79)
Big Book of Science => Science +1 (80)
Big Book of Science => Science +1 (81)
Big Book of Science => Science +1 (82)
Big Book of Science => Science +1 (83)
Big Book of Science => Science +1 (84)
Big Book of Science => Science +1 (85)
Big Book of Science => Science +1 (86)
Big Book of Science => Science +1 (87)
Level 5
Sneak +3 (31), Small Guns +3 (30), Energy Weapons +3 (30), Lockpick +3 (30), Unarmed +3 (30), Explosives +3 (30), Melee Weapons +3 (30), Big Guns +2 (30)
Comprehension
Level 6
Sneak +2 (33), Small Guns +3 (33), Energy Weapons +3 (33), Lockpick +3 (33), Unarmed +3 (33), Explosives +3 (33), Melee Weapons +3 (33), Big Guns +3 (33)
Intense Training (CH)
Level 7
Sneak +3 (36), Small Guns +3 (36), Energy Weapons +3 (36), Lockpick +3 (36), Unarmed +2 (35), Explosives +3 (36), Melee Weapons +3 (36), Big Guns +3 (36)
Intense Training (CH)
Level 8
Sneak +3 (39), Small Guns +3 (39), Energy Weapons +1 (39), Lockpick +1 (39), Unarmed +4 (39), Explosives +1 (39), Barter +4 (40), Melee Weapons +3 (39), Big Guns +3 (39)
Intense Training (PE)
Level 9
Sneak +3 (42), Small Guns +3 (42), Energy Weapons +2 (43), Lockpick +1 (42), Unarmed +3 (42), Repair +1 (42), Explosives +1 (42), Barter +3 (43), Melee Weapons +3 (42), Big Guns +3 (42)
Intense Training (PE)
Level 10
Sneak +3 (45), Small Guns +3 (45), Lockpick +1 (45), Unarmed +4 (46), Repair +3 (45), Explosives +1 (45), Barter +2 (45), Melee Weapons +3 (45), Big Guns +3 (45)
Intense Training (PE)
Level 11
Sneak +3 (48), Small Guns +3 (48), Energy Weapons +1 (48), Lockpick +1 (48), Unarmed +2 (48), Repair +3 (48), Explosives +1 (48), Barter +3 (48), Melee Weapons +3 (48), Big Guns +3 (48)
Intense Training (PE)
Level 12
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +3 (52), Lockpick +2 (51), Unarmed +2 (51), Repair +2 (51), Explosives +2 (51), Barter +3 (52), Melee Weapons +2 (51), Big Guns +3 (52)
Intense Training (LK)
Level 13
Sneak +3 (54), Small Guns +3 (54), Energy Weapons +1 (53), Lockpick +3 (54), Unarmed +3 (54), Repair +3 (54), Explosives +2 (53), Barter +1 (53), Melee Weapons +3 (54), Big Guns +1 (53)
Intense Training (LK)
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