Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Repair, Small Guns, and Sneak
Level 2
Science +1 (18), Medicine +15 (32)
Lady Killer/Black Widow
Level 3
Lockpick +2 (19), Science +14 (32)
Swift Learner
Level 4
Lockpick +1 (20), Speech +15 (32)
Educated
Level 5
Lockpick +12 (32), Explosives +7 (24)
Comprehension
Level 6
Energy Weapons +11 (28), Explosives +8 (32)
Bloody Mess
Level 7
Energy Weapons +4 (32), Barter +15 (32)
Gunslinger
Level 8
Melee Weapons +2 (17), Big Guns +17 (32)
Child at Heart
Level 9
Unarmed +4 (19), Melee Weapons +15 (32)
Toughness
Level 10
Small Guns +6 (38), Unarmed +13 (32)
Commando
Level 11
Sneak +1 (33), Small Guns +2 (40), Repair +8 (40), Science +8 (40)
Strong Back
Level 12
Sneak +7 (40), Melee Weapons +8 (40), Medicine +4 (36)
Sniper
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 13
Small Guns +7 (50), Energy Weapons +6 (40), Science +6 (49)
Finesse
Level 14
Lockpick +13 (50), Medicine +6 (42)
Adamantium Skeleton
Level 15
Explosives +16 (50), Medicine +3 (45)
Scrounger
Level 16
Medicine +5 (50), Big Guns +14 (46)
Action Boy/Girl
Level 17
Barter +15 (47), Big Guns +4 (50)
Better Criticals
Level 18
Science +9 (58), Medicine +10 (60)
Light Step
Level 19
Small Guns +10 (60), Energy Weapons +7 (47), Science +2 (60)
Rad Resistance
Level 20
Sneak +10 (50), Energy Weapons +3 (60), Speech +6 (38)
Cyborg
Level 21
Speech +6 (44), Barter +3 (50), Melee Weapons +10 (50)
Concentrated Fire
Level 22
Unarmed +13 (45), Speech +6 (50)
Grim Reaper's Sprint
Level 23
Unarmed +5 (50), Repair +4 (44), Big Guns +10 (60)
Silent Running
Level 24
Repair +16 (60), Barter +3 (53)
Lead Belly
Level 25
Lockpick +10 (60), Explosives +2 (52), Barter +7 (60)
Fast Metabolism
Level 26
Unarmed +1 (51), Speech +10 (60), Explosives +8 (60)
Fortune Finder
Level 27
Unarmed +19 (70)
Puppies!
Level 28
Small Guns +10 (70), Melee Weapons +9 (59)
Master Trader
Level 29
Energy Weapons +8 (68), Melee Weapons +11 (70)
Mysterious Stranger
Level 30
Sneak +11 (79), Small Guns +2 (80), Energy Weapons +6 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (80)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (82)
Paradise Lost => Speech +2 (84)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Duck and Cover! => Explosives +2 (82)