Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
230
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
390
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
11
 
Big Guns
80
 
Energy Weapons
52
 
Explosives
21
 
Lockpick
62
 
Medicine
60
 
Melee Weapons
90
 
Repair
70
 
Science
60
 
Small Guns
60
 
Sneak
90
 
Speech
11
 
Unarmed
15
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Gun Nut
Lady Killer/Black Widow
Light Step
Mister Sandman
Ninja
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Size Matters (2)
Toughness
Level 1
ST 8 PE 6 EN 5 CH 3 IN 6 AG 6 LK 6
Science, Lockpick, Medicine
Level 2
Sneak +4 (21), Repair +3 (20), Melee Weapons +9 (30)
Lady Killer/Black Widow
Level 3
Sneak +4 (25), Repair +5 (30), Melee Weapons +5 (35), Medicine +2 (34)
Gun Nut
Level 4
Sneak +5 (30), Melee Weapons +5 (40), Medicine +6 (40)
Educated
Level 5
Small Guns +4 (26), Sneak +5 (35), Repair +5 (35), Melee Weapons +5 (45)
Comprehension
Level 6
Small Guns +4 (30), Sneak +5 (40), Repair +5 (40), Melee Weapons +5 (50)
Toughness
Level 7
Small Guns +5 (35), Lockpick +3 (35), Sneak +5 (45), Science +1 (33), Melee Weapons +5 (55)
Bloody Mess
Level 8
Small Guns +5 (40), Lockpick +1 (36), Sneak +5 (50), Science +3 (36), Melee Weapons +5 (60)
Scrounger
Level 9
Small Guns +5 (45), Sneak +5 (55), Repair +5 (45), Melee Weapons +4 (64)
Size Matters
Level 10
Sneak +5 (60), Science +14 (50)
Finesse
Level 11
Lockpick +3 (39), Melee Weapons +6 (70), Medicine +10 (50)
Mister Sandman
Level 12
Small Guns +5 (50), Lockpick +1 (40), Repair +5 (50), Melee Weapons +5 (75), Big Guns +3 (33)
Silent Running
Level 13
Lockpick +5 (45), Sneak +2 (72), Science +5 (55), Big Guns +2 (35), Medicine +5 (55)
Robotics Expert
Level 14
Sneak +3 (75), Repair +5 (55), Science +5 (60), Big Guns +1 (36), Medicine +5 (60)
Cyborg
Level 15
Sneak +5 (80), Repair +5 (60), Melee Weapons +5 (80), Big Guns +4 (40)
Adamantium Skeleton
Level 16
Lockpick +4 (49), Repair +5 (65), Big Guns +10 (50)
Better Criticals
Level 17
Lockpick +6 (55), Sneak +3 (83), Melee Weapons +5 (85), Big Guns +5 (55)
Action Boy/Girl
Level 18
Lockpick +5 (60), Sneak +2 (85), Melee Weapons +2 (87), Big Guns +10 (65)
Light Step
Level 19
Small Guns +10 (60), Energy Weapons +9 (36)
Size Matters
Level 20
Energy Weapons +4 (40), Sneak +5 (90), Repair +5 (70), Explosives +2 (19), Melee Weapons +3 (90)
Ninja
Ant Sight
Rad Regeneration
Bobblehead (Energy Weapons)
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