Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 6 LK 6
Speech, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Speech +15 (40), Science +1 (27), Medicine +4 (30)
Intense Training (LK)
Level 3
Sneak +3 (25), Repair +4 (30), Science +13 (40)
Intense Training (AG)
Level 4
Lockpick +10 (45), Speech +10 (50)
Educated
Level 5
Sneak +8 (33), Lockpick +5 (50), Science +10 (50)
Comprehension
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Dean's Electronics => Repair +2 (32)
Duck and Cover! => Explosives +2 (22)
Grognak the Barbarian => Melee Weapons +2 (20)
Guns and Bullets => Small Guns +2 (39)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (22)
Paradise Lost => Speech +2 (54)
Pugilism Illustrated => Unarmed +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Level 6
Small Guns +5 (44), Repair +18 (50)
Gunslinger
Level 7
Energy Weapons +23 (45)
Bloody Mess
Level 8
Medicine +23 (55)
Strong Back
Level 9
Lockpick +23 (75)
Commando
Level 10
Science +23 (75)
Finesse
Level 11
Energy Weapons +23 (68)
Toughness
Level 12
Sneak +2 (37), Speech +21 (75)
Sniper
Ant Might
Pitt Fighter
Level 13
Sneak +23 (70)
Silent Running
Level 14
Small Guns +23 (67)
Adamantium Skeleton
Level 15
Repair +3 (53), Medicine +20 (75)
Cyborg
Level 16
Small Guns +1 (68), Repair +22 (75)
Action Boy/Girl
Level 17
Lockpick +23 (98)
Better Criticals
Level 18
Lockpick +2 (100), Science +21 (96)
Mister Sandman
Level 19
Speech +23 (98)
Intense Training (AG)
Level 20
Sneak +17 (89), Speech +2 (100), Science +4 (100)
Grim Reaper's Sprint
Level 21
Sneak +11 (100), Repair +12 (87)
Intense Training (AG)
Level 22
Repair +13 (100), Medicine +10 (85)
Intense Training (ST)
Level 23
Energy Weapons +8 (100), Medicine +15 (100)
Tag! (Energy Weapons)
Level 24
Small Guns +23 (95)
No Weaknesses
Level 25
Explosives +23 (45)
Robotics Expert
Level 26
Explosives +23 (68)
Nerves of Steel
Level 27
Melee Weapons +23 (47)
Rad Tolerance
Level 28
Explosives +5 (73), Melee Weapons +18 (65)
Rad Absorption
Level 29
Big Guns +23 (47)
Scoundrel