Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
28
 
Big Guns
100
 
Energy Weapons
64
 
Explosives
30
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
36
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
28
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lawbringer
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Size Matters (2)
Sniper
Strong Back
Tag!
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 5 LK 7
Small Guns, Repair, and Sneak
Level 2
Repair +18 (57)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Level 3
Small Guns +17 (62), Speech +3 (31)
Intense Training (AG)
Level 4
Medicine +20 (56)
Educated
Level 5
Sneak +8 (53), Speech +15 (46)
Comprehension
Level 6
Small Guns +23 (85)
Bloody Mess
Level 7
Sneak +8 (61), Small Guns +15 (100)
Gunslinger
Level 8
Sneak +23 (84)
Commando
Level 9
Sneak +16 (100), Repair +7 (76)
Strong Back
Level 10
Repair +23 (99)
Finesse
Level 11
Speech +22 (68), Repair +1 (100)
Mysterious Stranger
Level 12
Speech +23 (91)
Silent Running
Level 13
Lockpick +8 (38), Speech +9 (100), Medicine +6 (62)
Sniper
Level 14
Lockpick +19 (57), Medicine +4 (66)
Lawbringer
Level 15
Lockpick +23 (80)
Size Matters
Level 16
Lockpick +5 (100), Medicine +18 (84)
Tag! (Lockpick)
Level 17
Medicine +15 (99), Big Guns +8 (51)
Better Criticals (Lockpick)
Level 18
Medicine +1 (100), Big Guns +22 (73)
Action Boy/Girl (Lockpick)
Level 19
Energy Weapons +11 (41), Big Guns +12 (100)
Size Matters (Lockpick)
Level 20
Energy Weapons +23 (64)
Grim Reaper's Sprint (Lockpick)
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