Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
6
 
Big Guns
29
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
14
 
Repair
27
 
Science
22
 
Small Guns
44
 
Sneak
24
 
Speech
6
 
Unarmed
14
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 10 LK 4
Big Guns, Energy Weapons, Small Guns
Level 2
Lockpick +19 (35)
Gun Nut
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