Strength
8
 
Perception
8
 
Endurance
9
 
Charisma
2
 
Intelligence
6
 
Agility
7
 
Luck
10
 
Action Points
104
 
Carry Weight
230
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
600
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
75
 
Big Guns
82
 
Energy Weapons
99
 
Explosives
60
 
Lockpick
90
 
Medicine
100
 
Melee Weapons
80
 
Repair
80
 
Science
80
 
Small Guns
100
 
Sneak
80
 
Speech
25
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Bloody Mess
Cannibal
Chem Resistant
Comprehension
Contract Killer
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Night Person
Ninja
Party Boy/Girl
Puppies!
Pyromaniac
Scrounger
Sniper
Solar Powered
Swift Learner
Level 1
ST 7 PE 7 EN 7 CH 1 IN 5 AG 6 LK 7
Small Guns, Medicine, and Science
Level 2
Small Guns +15 (48)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +16 (76)
Swift Learner
Level 4
Small Guns +16 (92)
Educated
Level 5
Small Guns +8 (100), Medicine +11 (54)
Comprehension
Level 6
Medicine +19 (73)
Bloody Mess
Level 7
Medicine +19 (93)
Intense Training (LK)
Level 8
Lockpick +12 (45), Medicine +7 (100)
Scrounger
Level 9
Lockpick +5 (50), Repair +6 (35), Science +6 (50), Melee Weapons +2 (35)
Gunslinger
Level 10
Repair +10 (45), Melee Weapons +9 (44)
Mysterious Stranger
Level 11
Lockpick +2 (52), Repair +7 (52), Science +2 (52), Melee Weapons +8 (52)
Finesse
Level 12
Lockpick +4 (56), Repair +5 (57), Science +5 (57), Melee Weapons +5 (57)
Cannibal
Level 13
Lockpick +1 (57), Explosives +18 (51)
Intense Training (LK)
Level 14
Lockpick +3 (60), Repair +3 (60), Explosives +9 (60), Science +1 (58), Melee Weapons +3 (60)
Adamantium Skeleton
Level 15
Sneak +4 (35), Energy Weapons +2 (45), Unarmed +2 (35), Speech +4 (25), Barter +3 (24), Science +2 (60), Big Guns +2 (35)
Cyborg
Level 16
Lockpick +5 (65), Repair +4 (64), Barter +1 (25), Science +4 (64), Melee Weapons +5 (65)
Better Criticals
Level 17
Lockpick +5 (70), Repair +5 (69), Science +5 (69), Melee Weapons +4 (69)
Pyromaniac
Level 18
Lockpick +4 (74), Repair +5 (74), Science +5 (74), Melee Weapons +5 (74)
Sniper
Level 19
Sneak +5 (40), Energy Weapons +5 (50), Lockpick +1 (75), Repair +1 (75), Science +1 (75), Melee Weapons +1 (75), Big Guns +5 (40)
Life Giver
Level 20
Sneak +10 (50), Big Guns +9 (49)
Grim Reaper's Sprint
Level 21
Sneak +5 (55), Energy Weapons +5 (55), Big Guns +9 (58)
Solar Powered
Level 22
Sneak +19 (74)
Night Person
Level 23
Sneak +6 (80), Energy Weapons +5 (60), Science +1 (76), Melee Weapons +5 (80), Big Guns +2 (60)
Ninja
Level 24
Energy Weapons +3 (63), Lockpick +5 (80), Repair +5 (80), Science +4 (80), Big Guns +2 (62)
Contract Killer
Level 25
Energy Weapons +7 (70), Barter +4 (29), Big Guns +8 (70)
Action Boy/Girl
Level 26
Energy Weapons +8 (78), Barter +1 (30), Big Guns +10 (80)
Nerves of Steel
Level 27
Energy Weapons +2 (80), Barter +17 (47)
Puppies!
Level 28
Barter +19 (66)
Party Boy/Girl
Level 29
Lockpick +10 (90), Barter +9 (75)
Intense Training (EN)
Level 30
Energy Weapons +19 (99)
Chem Resistant
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