Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Iron Fist (2)
Life Giver
Mysterious Stranger
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 6 EN 7 CH 1 IN 5 AG 7 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Big Book of Science => Science +1 (29)
Big Book of Science => Science +1 (30)
Big Book of Science => Science +1 (31)
Big Book of Science => Science +1 (32)
Big Book of Science => Science +1 (33)
Big Book of Science => Science +1 (34)
Big Book of Science => Science +1 (35)
Big Book of Science => Science +1 (36)
Barkskin
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Covert Ops
Booster Shot
Ant Sight
Level 2
Barter +16 (36)
Intense Training (IN)
Level 3
Speech +17 (37)
Intense Training (IN)
Dream Crusher
Level 4
Sneak +2 (34), Energy Weapons +3 (35), Unarmed +2 (34), Explosives +3 (35), Melee Weapons +2 (34), Medicine +3 (35), Big Guns +3 (35)
Educated
Level 5
Sneak +6 (40), Energy Weapons +2 (37), Unarmed +3 (37), Explosives +2 (37), Barter +1 (37), Melee Weapons +3 (37), Medicine +2 (37), Big Guns +2 (37)
Comprehension
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Nikola Tesla and You => Energy Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
Dean's Electronics => Repair +2 (49)
Duck and Cover! => Explosives +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Duck and Cover! => Explosives +2 (41)
Nikola Tesla and You => Energy Weapons +2 (41)
Guns and Bullets => Small Guns +2 (52)
Duck and Cover! => Explosives +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Dean's Electronics => Repair +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Grognak the Barbarian => Melee Weapons +2 (45)
Lying, Congressional Style => Speech +2 (39)
Lying, Congressional Style => Speech +2 (41)
Guns and Bullets => Small Guns +2 (54)
Duck and Cover! => Explosives +2 (45)
Lying, Congressional Style => Speech +2 (43)
Guns and Bullets => Small Guns +2 (56)
Grognak the Barbarian => Melee Weapons +2 (47)
Dean's Electronics => Repair +2 (53)
Duck and Cover! => Explosives +2 (47)
Grognak the Barbarian => Melee Weapons +2 (49)
Guns and Bullets => Small Guns +2 (58)
Grognak the Barbarian => Melee Weapons +2 (51)
Lying, Congressional Style => Speech +2 (45)
Guns and Bullets => Small Guns +2 (60)
Nikola Tesla and You => Energy Weapons +2 (43)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Lying, Congressional Style => Speech +2 (47)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Lying, Congressional Style => Speech +2 (49)
Guns and Bullets => Small Guns +2 (78)
Lying, Congressional Style => Speech +2 (51)
Guns and Bullets => Small Guns +2 (80)
Nikola Tesla and You => Energy Weapons +2 (45)
Grognak the Barbarian => Melee Weapons +2 (53)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Lying, Congressional Style => Speech +2 (53)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (55)
Nikola Tesla and You => Energy Weapons +2 (47)
Pugilism Illustrated => Unarmed +2 (39)
Nikola Tesla and You => Energy Weapons +2 (49)
Grognak the Barbarian => Melee Weapons +2 (59)
Lying, Congressional Style => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (51)
Lying, Congressional Style => Speech +2 (59)
Paradise Lost => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Duck and Cover! => Explosives +2 (49)
Lying, Congressional Style => Speech +2 (65)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (53)
Lying, Congressional Style => Speech +2 (67)
Pugilism Illustrated => Unarmed +2 (41)
Lying, Congressional Style => Speech +2 (69)
Dean's Electronics => Repair +2 (55)
Grognak the Barbarian => Melee Weapons +2 (65)
Duck and Cover! => Explosives +2 (51)
Grognak the Barbarian => Melee Weapons +2 (67)
Nikola Tesla and You => Energy Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (69)
Nikola Tesla and You => Energy Weapons +2 (57)
Nikola Tesla and You => Energy Weapons +2 (59)
Pugilism Illustrated => Unarmed +2 (43)
Nikola Tesla and You => Energy Weapons +2 (61)
Nikola Tesla and You => Energy Weapons +2 (63)
Pugilism Illustrated => Unarmed +2 (45)
Nikola Tesla and You => Energy Weapons +2 (65)
Pugilism Illustrated => Unarmed +2 (47)
Lying, Congressional Style => Speech +2 (71)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Lying, Congressional Style => Speech +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Nikola Tesla and You => Energy Weapons +2 (67)
Nikola Tesla and You => Energy Weapons +2 (69)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Pugilism Illustrated => Unarmed +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Pugilism Illustrated => Unarmed +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Pugilism Illustrated => Unarmed +2 (61)
Grognak the Barbarian => Melee Weapons +2 (83)
Nikola Tesla and You => Energy Weapons +2 (71)
Nikola Tesla and You => Energy Weapons +2 (73)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Nikola Tesla and You => Energy Weapons +2 (81)
Nikola Tesla and You => Energy Weapons +2 (83)
Pugilism Illustrated => Unarmed +2 (67)
Nikola Tesla and You => Energy Weapons +2 (85)
Nikola Tesla and You => Energy Weapons +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Lying, Congressional Style => Speech +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Pugilism Illustrated => Unarmed +2 (73)
Grognak the Barbarian => Melee Weapons +2 (87)
Lying, Congressional Style => Speech +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Pugilism Illustrated => Unarmed +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Pugilism Illustrated => Unarmed +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
Tumblers Today => Lockpick +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Tumblers Today => Lockpick +2 (54)
Dean's Electronics => Repair +2 (57)
Pugilism Illustrated => Unarmed +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
Tumblers Today => Lockpick +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Pugilism Illustrated => Unarmed +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Pugilism Illustrated => Unarmed +2 (83)
Lying, Congressional Style => Speech +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Duck and Cover! => Explosives +2 (53)
Duck and Cover! => Explosives +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Duck and Cover! => Explosives +2 (57)
Tumblers Today => Lockpick +2 (62)
Pugilism Illustrated => Unarmed +2 (85)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Pugilism Illustrated => Unarmed +2 (87)
Tumblers Today => Lockpick +2 (66)
Duck and Cover! => Explosives +2 (59)
Duck and Cover! => Explosives +2 (61)
Tumblers Today => Lockpick +2 (68)
Duck and Cover! => Explosives +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Duck and Cover! => Explosives +2 (65)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Dean's Electronics => Repair +2 (69)
Duck and Cover! => Explosives +2 (83)
Dean's Electronics => Repair +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Dean's Electronics => Repair +2 (79)
Duck and Cover! => Explosives +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Dean's Electronics => Repair +2 (81)
Duck and Cover! => Explosives +2 (87)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Level 6
Energy Weapons +3 (90), Speech +3 (90), Repair +3 (100), Explosives +3 (90), Melee Weapons +3 (90), Medicine +3 (90), Big Guns +3 (90)
Toughness
Level 7
Unarmed +13 (100), Speech +8 (98)
Gunslinger
Level 8
Science +21 (98)
Commando
Level 9
Sneak +2 (92), Speech +2 (100), Barter +15 (100), Science +2 (100)
Strong Back
Level 10
Sneak +8 (100), Melee Weapons +10 (100), Medicine +3 (93)
Finesse
Level 11
Energy Weapons +2 (92), Explosives +10 (100), Medicine +7 (100), Big Guns +2 (92)
Mysterious Stranger
Level 12
Energy Weapons +8 (100), Big Guns +8 (100)
Silent Running
Level 13

Sniper
Level 14

Cyborg
Level 15

Pyromaniac
Level 16

Action Boy/Girl
Level 17

Better Criticals
Level 18

Concentrated Fire
Level 19

Paralyzing Palm
Level 20

Grim Reaper's Sprint
Level 21

Ninja
Level 22

Quantum Chemist
Level 23

Bloody Mess
Level 24

Demolition Expert
Level 25

Demolition Expert
Level 26

Robotics Expert
Level 27

Life Giver
Level 28

Iron Fist
Level 29

Iron Fist
Level 30

Almost Perfect
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