Level 1
ST 7 PE 6 EN 7 CH 1 IN 6 AG 7 LK 6
Melee Weapons, Repair, and Sneak
Level 2
Repair +16 (48)
Thief
Level 3
Repair +2 (50), Melee Weapons +14 (48)
Thief
Level 4
Sneak +1 (45), Science +13 (30), Melee Weapons +2 (50)
Educated
Level 5
Unarmed +1 (20), Science +5 (35), Medicine +13 (30)
Thief
Level 6
Small Guns +1 (20), Energy Weapons +3 (20), Speech +3 (10), Explosives +3 (20), Barter +3 (10), Medicine +5 (35), Big Guns +1 (20)
Bloody Mess
Bobblehead (Medicine)
Level 7
Repair +10 (65), Science +9 (44)
Gun Nut
Level 8
Lockpick +8 (40), Science +6 (50), Medicine +5 (50)
Gun Nut
Ant Sight
Level 9
Sneak +10 (60), Lockpick +8 (50), Explosives +1 (23)
Gun Nut
Level 10
Sneak +10 (70), Melee Weapons +9 (59)
Daddy's Boy/Girl
Level 11
Sneak +5 (75), Melee Weapons +14 (73)
Daddy's Boy/Girl
Level 12
Sneak +5 (80), Energy Weapons +5 (27), Repair +5 (80), Explosives +4 (27)
Daddy's Boy/Girl
Level 13
Small Guns +3 (38), Energy Weapons +3 (30), Lockpick +10 (60), Explosives +3 (35)
Little Leaguer
Level 14
Small Guns +2 (40), Explosives +7 (47), Science +5 (70), Medicine +5 (70)
Little Leaguer
Level 15
Small Guns +10 (50), Energy Weapons +1 (31), Explosives +8 (60)
Little Leaguer
Level 16
Speech +9 (34), Explosives +10 (70)
Tag! (Speech)
Level 17
Speech +16 (50), Barter +3 (13)
Size Matters
Level 18
Speech +19 (69)
Size Matters
Level 19
Speech +11 (80), Barter +8 (21)
Size Matters
Level 20
Science +10 (80), Medicine +9 (79)
Ninja
Level 21
Lockpick +18 (78), Medicine +1 (80)
Cyborg
Level 22
Small Guns +8 (58), Energy Weapons +9 (50), Lockpick +2 (80)
Silent Running
Level 23
Small Guns +12 (70), Unarmed +7 (27)
Better Criticals
Level 24
Small Guns +10 (80), Energy Weapons +1 (51), Unarmed +3 (30), Big Guns +5 (70)
Toughness
Level 25
Energy Weapons +9 (60), Explosives +10 (80)
Action Boy/Girl
Level 26
Unarmed +9 (39), Big Guns +10 (80)
Strong Back
Level 27
Unarmed +19 (58)
Nerves of Steel