Strength
10
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
9
 
Big Guns
21
 
Energy Weapons
100
 
Explosives
29
 
Lockpick
90
 
Medicine
27
 
Melee Weapons
27
 
Repair
91
 
Science
84
 
Small Guns
100
 
Sneak
17
 
Speech
9
 
Unarmed
21
 
Ant Sight
Commando
Educated
Fast Metabolism
Finesse
Gun Nut (2)
Intense Training (4)
Lawbringer
Rad Resistance
Strong Back
Level 1
ST 8 PE 5 EN 6 CH 1 IN 9 AG 5 LK 6
Repair, Lockpick, and Energy Weapons
Level 2
Small Guns +9 (29), Explosives +10 (25)
Gun Nut
Level 3
Small Guns +12 (46), Repair +7 (55)
Gun Nut
Level 4
Lockpick +19 (49)
Educated
Bobblehead (Intelligence)
Level 5
Small Guns +22 (68), Lockpick +1 (50)
Intense Training (ST)
Bobblehead (Strength)
Level 6
Small Guns +23 (91)
Intense Training (EN)
Level 7
Energy Weapons +23 (54)
Intense Training (LK)
Bobblehead (Small Guns)
Level 8
Energy Weapons +23 (77)
Strong Back
Level 9
Energy Weapons +13 (90), Repair +10 (68)
Commando
Bobblehead (Energy Weapons)
Level 10
Repair +22 (90), Science +1 (27)
Finesse
Level 11
Lockpick +23 (74)
Intense Training (LK)
Bobblehead (Luck)
Ant Sight
Level 12
Lockpick +13 (90), Science +10 (38)
Fast Metabolism
Level 13
Science +23 (61)
Rad Resistance
Level 14
Science +23 (84)
Lawbringer
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