Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
6
 
Big Guns
20
 
Energy Weapons
35
 
Explosives
39
 
Lockpick
25
 
Medicine
22
 
Melee Weapons
14
 
Repair
22
 
Science
22
 
Small Guns
16
 
Sneak
16
 
Speech
6
 
Unarmed
45
 
Intense Training
Level 1
ST 5 PE 8 EN 8 CH 1 IN 9 AG 5 LK 4
Unarmed, Explosives, and Energy Weapons
Level 2
Lockpick +5 (25), Unarmed +10 (45), Explosives +4 (39)
Intense Training (AG)
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