Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
3
 
Intelligence
4
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
10
 
Big Guns
39
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
12
 
Melee Weapons
24
 
Repair
27
 
Science
12
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
24
 
Level 1
ST 10 PE 3 EN 10 CH 3 IN 4 AG 7 LK 3
Big Guns, Repair, and Lockpick
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