Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Entomologist
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Nerd Rage!
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Sniper
Solar Powered
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 4 IN 7 AG 7 LK 1
Speech, Barter, and Unarmed
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Booster Shot
Wired Reflexes
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Rad Regeneration
Power Armor Training
Level 2
Sneak +3 (30), Energy Weapons +1 (28), Repair +3 (30), Explosives +1 (28), Melee Weapons +3 (30), Medicine +3 (30), Big Guns +3 (30)
Lady Killer/Black Widow
Level 3
Sneak +2 (32), Small Guns +2 (32), Energy Weapons +2 (30), Lockpick +2 (32), Repair +2 (32), Explosives +2 (30), Science +2 (32), Melee Weapons +1 (31), Medicine +2 (32)
Intense Training (LK)
Level 4
Energy Weapons +2 (32), Unarmed +8 (50), Speech +2 (38), Explosives +2 (32), Melee Weapons +1 (32), Big Guns +2 (32)
Comprehension
Pugilism Illustrated => Unarmed +2 (52)
Paradise Lost => Speech +2 (40)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (42)
Level 5
Sneak +2 (34), Small Guns +2 (34), Energy Weapons +2 (34), Lockpick +2 (34), Repair +2 (34), Explosives +2 (34), Melee Weapons +2 (34), Medicine +2 (34), Big Guns +1 (33)
Iron Fist
Level 6
Sneak +2 (36), Small Guns +2 (36), Energy Weapons +2 (36), Lockpick +2 (36), Repair +2 (36), Explosives +2 (36), Melee Weapons +2 (36), Medicine +2 (36), Big Guns +1 (34)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Duck and Cover! => Explosives +2 (38)
Level 7
Small Guns +2 (38), Energy Weapons +2 (38), Lockpick +2 (38), Repair +2 (38), Barter +1 (37), Melee Weapons +2 (38), Medicine +2 (38), Big Guns +4 (38)
Bloody Mess
D.C. Journal of Internal Medicine => Medicine +2 (40)
Lying, Congressional Style => Speech +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Level 8
Small Guns +2 (40), Energy Weapons +2 (40), Lockpick +2 (40), Speech +2 (46), Repair +2 (40), Explosives +2 (40), Barter +3 (40), Melee Weapons +2 (40)
Iron Fist
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Grognak the Barbarian => Melee Weapons +2 (42)
Duck and Cover! => Explosives +2 (42)
Level 9
Sneak +1 (45), Small Guns +2 (42), Energy Weapons +2 (42), Lockpick +2 (42), Speech +2 (48), Repair +2 (42), Barter +2 (42), Medicine +2 (42), Big Guns +2 (42)
Iron Fist
Dean's Electronics => Repair +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Level 10
Sneak +1 (46), Small Guns +2 (44), Energy Weapons +2 (44), Lockpick +2 (44), Speech +2 (50), Explosives +2 (44), Science +2 (84), Melee Weapons +2 (44), Big Guns +2 (44)
Finesse
Nikola Tesla and You => Energy Weapons +2 (46)
Dean's Electronics => Repair +2 (46)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Level 11
Small Guns +2 (46), Lockpick +2 (46), Speech +2 (60), Explosives +2 (46), Barter +2 (46), Science +1 (85), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +2 (46)
Child at Heart
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 12
Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Repair +2 (48), Explosives +2 (48), Barter +2 (48), Science +1 (86), Melee Weapons +2 (48), Big Guns +2 (48)
Rad Resistance
Guns and Bullets => Small Guns +2 (50)
Level 13
Energy Weapons +2 (50), Lockpick +2 (50), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +3 (89), Melee Weapons +2 (50), Big Guns +2 (50)
Robotics Expert
Lying, Congressional Style => Speech +2 (62)
Level 14
Small Guns +2 (52), Energy Weapons +2 (62), Lockpick +2 (52), Repair +2 (52), Explosives +2 (52), Barter +2 (52), Science +1 (90), Melee Weapons +2 (52), Big Guns +2 (52)
Cyborg
Level 15
Sneak +3 (63), Small Guns +2 (54), Lockpick +2 (54), Repair +2 (54), Explosives +2 (54), Barter +2 (54), Melee Weapons +2 (54), Big Guns +2 (54)
Adamantium Skeleton
Level 16
Sneak +3 (66), Small Guns +2 (56), Lockpick +2 (56), Repair +2 (56), Explosives +2 (56), Barter +2 (56), Melee Weapons +2 (56), Big Guns +2 (56)
Action Boy/Girl
Level 17
Sneak +3 (69), Small Guns +2 (58), Lockpick +2 (58), Repair +2 (58), Explosives +2 (58), Barter +2 (58), Melee Weapons +2 (58), Big Guns +2 (58)
Entomologist
Level 18
Sneak +1 (70), Small Guns +2 (60), Lockpick +2 (60), Repair +2 (60), Explosives +2 (60), Barter +2 (60), Melee Weapons +4 (62), Big Guns +2 (60)
Paralyzing Palm
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 19
Small Guns +2 (62), Lockpick +2 (62), Speech +3 (65), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Medicine +2 (62), Big Guns +2 (62)
Life Giver
Level 20
Small Guns +2 (64), Energy Weapons +2 (64), Lockpick +2 (64), Speech +1 (66), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Medicine +2 (64), Big Guns +2 (64)
Ninja
Level 21
Small Guns +2 (66), Energy Weapons +2 (66), Lockpick +2 (66), Speech +1 (67), Repair +2 (66), Explosives +2 (66), Barter +2 (66), Medicine +2 (66), Big Guns +2 (66)
Grim Reaper's Sprint
Lying, Congressional Style => Speech +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Guns and Bullets => Small Guns +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
Tumblers Today => Lockpick +2 (68)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Nikola Tesla and You => Energy Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (70)
Duck and Cover! => Explosives +2 (68)
Dean's Electronics => Repair +2 (68)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Duck and Cover! => Explosives +2 (70)
Tumblers Today => Lockpick +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Level 22
Energy Weapons +2 (72), Lockpick +2 (72), Repair +2 (72), Explosives +3 (75), Barter +2 (72), Medicine +2 (72), Big Guns +4 (74)
Solar Powered
Nikola Tesla and You => Energy Weapons +2 (74)
Tumblers Today => Lockpick +2 (74)
Level 23
Sneak +2 (100), Energy Weapons +2 (76), Lockpick +2 (76), Repair +2 (74), Explosives +1 (76), Barter +2 (74), Medicine +4 (76), Big Guns +2 (76)
Nerd Rage!
Level 24
Energy Weapons +2 (78), Lockpick +2 (78), Repair +3 (77), Explosives +2 (78), Barter +4 (78), Medicine +2 (78), Big Guns +2 (78)
Commando
Tumblers Today => Lockpick +2 (80)
Duck and Cover! => Explosives +2 (80)
Dean's Electronics => Repair +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Level 25
Small Guns +4 (80), Energy Weapons +2 (80), Repair +1 (80), Barter +4 (82), Science +2 (92), Big Guns +4 (82)
Silent Running
Guns and Bullets => Small Guns +2 (82)
Tumblers Today => Lockpick +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Guns and Bullets => Small Guns +2 (84)
Tumblers Today => Lockpick +2 (84)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Level 26
Small Guns +2 (86), Energy Weapons +2 (86), Lockpick +1 (85), Barter +2 (86), Science +8 (100), Big Guns +2 (86)
Sniper
Dean's Electronics => Repair +2 (92)
Tumblers Today => Lockpick +2 (87)
Level 27
Small Guns +4 (90), Energy Weapons +4 (90), Lockpick +3 (90), Barter +4 (90), Big Guns +2 (88)
Rad Tolerance
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
Duck and Cover! => Explosives +2 (92)
Dean's Electronics => Repair +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (92)
Tumblers Today => Lockpick +2 (92)
Nikola Tesla and You => Energy Weapons +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Nikola Tesla and You => Energy Weapons +2 (94)
Tumblers Today => Lockpick +2 (94)
Guns and Bullets => Small Guns +2 (94)
Duck and Cover! => Explosives +2 (94)
Level 28
Small Guns +2 (96), Energy Weapons +3 (97), Lockpick +3 (97), Repair +2 (96), Explosives +3 (97), Barter +2 (96), Big Guns +2 (96)
Light Step
Level 29
Small Guns +4 (100), Energy Weapons +1 (98), Lockpick +1 (98), Repair +4 (100), Explosives +3 (100), Barter +2 (98), Big Guns +2 (98)
Lawbringer
Level 30
Energy Weapons +2 (100), Lockpick +2 (100), Barter +2 (100), Big Guns +2 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.