Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
13
 
Big Guns
30
 
Energy Weapons
23
 
Explosives
27
 
Lockpick
80
 
Medicine
50
 
Melee Weapons
15
 
Repair
31
 
Science
70
 
Small Guns
80
 
Sneak
17
 
Speech
13
 
Unarmed
15
 
Ant Sight
Bloody Mess
Comprehension
Educated
Gun Nut
Power Armor Training
Scrounger
Size Matters
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 5 CH 4 IN 8 AG 6 LK 6
Small Guns, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (35), Lockpick +7 (39), Explosives +8 (25)
Swift Learner
Level 3
Small Guns +10 (50), Lockpick +6 (45), Science +2 (38)
Gun Nut
Level 4
Small Guns +5 (55), Lockpick +5 (50), Repair +1 (27), Science +7 (45)
Educated
Level 5
Small Guns +5 (60), Energy Weapons +2 (19), Lockpick +5 (55), Science +5 (50), Medicine +4 (35)
Comprehension
Level 6
Small Guns +5 (65), Lockpick +5 (60), Repair +1 (28), Science +5 (55), Medicine +5 (40)
Bloody Mess
Level 7
Small Guns +5 (70), Energy Weapons +1 (20), Lockpick +5 (65), Science +5 (60), Medicine +5 (45)
Toughness
Ant Sight
Power Armor Training
Level 8
Small Guns +5 (75), Lockpick +3 (70), Repair +3 (31), Science +5 (65), Medicine +5 (50)
Scrounger
Level 9
Small Guns +5 (80), Energy Weapons +1 (23), Lockpick +10 (80), Science +5 (70)
Size Matters
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