Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
86
 
Big Guns
46
 
Energy Weapons
58
 
Explosives
56
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
66
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
80
 
Speech
80
 
Unarmed
44
 
Action Boy/Girl
Almost Perfect
Better Criticals
Commando
Comprehension
Cyborg
Deep Sleep
Escalator to Heaven
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (7)
Nerves of Steel
Power Armor Training
Quantum Chemist
Rad Absorption
Rad Tolerance
Scrounger
Sniper
Solar Powered
Strong Back
Toughness
Warmonger
Level 1
ST 6 PE 6 EN 6 CH 3 IN 9 AG 5 LK 5
Small Guns, Repair, and Barter
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Small Guns +9 (39), Speech +11 (22)
Intense Training (EN)
Level 3
Small Guns +1 (40), Explosives +13 (32), Medicine +6 (31)
Intense Training (PE)
Level 4
Speech +18 (40), Melee Weapons +2 (21)
Comprehension
Level 5
Energy Weapons +6 (25), Barter +14 (40)
Intense Training (ST)
Level 6
Sneak +5 (20), Energy Weapons +15 (40)
Toughness
Level 7
Lockpick +20 (39)
Intense Training (EN)
Level 8
Lockpick +1 (40), Melee Weapons +10 (33), Medicine +9 (40)
Scrounger
Level 9
Sneak +13 (33), Melee Weapons +7 (40)
Commando
Level 10
Sneak +5 (38), Science +15 (40)
Strong Back
Level 11
Sneak +2 (42), Big Guns +18 (39)
Intense Training (AG)
Level 12
Unarmed +11 (32), Explosives +8 (40), Big Guns +1 (40)
Finesse
Level 13
Lockpick +10 (50), Unarmed +8 (40), Repair +2 (42)
Sniper
Level 14
Science +20 (60)
Intense Training (AG)
Level 15
Medicine +20 (60)
Cyborg
Level 16
Energy Weapons +2 (52), Lockpick +10 (60), Repair +8 (50)
Action Boy/Girl
Power Armor Training
Bobblehead (Luck)
Level 17
Small Guns +6 (50), Speech +10 (50), Barter +4 (44)
Better Criticals
Level 18
Sneak +6 (50), Barter +4 (48), Melee Weapons +10 (50)
Gunslinger
Level 19
Repair +2 (52), Explosives +10 (50), Melee Weapons +8 (60)
Intense Training (ST)
Level 20
Lockpick +8 (68), Barter +12 (60)
Grim Reaper's Sprint
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Big Book of Science => Science +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Level 21
Repair +20 (72)
Explorer
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Level 22
Lockpick +10 (80), Repair +8 (80), Melee Weapons +2 (62)
Quantum Chemist
Level 23
Small Guns +18 (70), Melee Weapons +2 (64)
Solar Powered
Level 24
Small Guns +20 (90)
Escalator to Heaven
Level 25
Sneak +4 (66), Small Guns +10 (100), Speech +6 (58)
Deep Sleep
Level 26
Lockpick +20 (100)
Nerves of Steel
Level 27
Repair +20 (100)
Warmonger
Level 28
Medicine +20 (80)
Rad Absorption
Level 29
Medicine +20 (100)
Rad Tolerance
Level 30
Sneak +10 (80), Speech +10 (80)
Almost Perfect
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