Strength
7
 
Perception
5
 
Endurance
3
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
14
 
Big Guns
10
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
23
 
Medicine
37
 
Melee Weapons
20
 
Repair
37
 
Science
22
 
Small Guns
20
 
Sneak
28
 
Speech
29
 
Unarmed
10
 
Swift Learner
Level 1
ST 7 PE 5 EN 3 CH 5 IN 9 AG 8 LK 3
Speech, Repair, and Medicine
Level 2
Sneak +8 (28), Lockpick +9 (23), Melee Weapons +2 (20)
Swift Learner
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