Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
27
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
17
 
Lockpick
31
 
Medicine
22
 
Melee Weapons
18
 
Repair
22
 
Science
22
 
Small Guns
16
 
Sneak
16
 
Speech
27
 
Unarmed
14
 
Level 1
ST 7 PE 5 EN 5 CH 4 IN 9 AG 6 LK 4
Lockpick, Speech, and Barter
Bobblehead (Perception)
Duck and Cover! => Explosives +1 (17)
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