Level 1
ST 7 PE 5 EN 7 CH 4 IN 6 AG 6 LK 5
Small Guns, Science, and Repair
Level 2
Sneak +3 (20), Small Guns +2 (34), Energy Weapons +2 (17), Unarmed +1 (20), Repair +2 (36), Science +2 (36), Medicine +4 (23)
Intense Training (IN)
Level 3
Sneak +2 (22), Small Guns +2 (36), Energy Weapons +3 (22), Unarmed +2 (22), Repair +2 (38), Barter +2 (15), Science +2 (38), Medicine +2 (25)
Intense Training (PE)
Level 4
Sneak +2 (24), Small Guns +2 (38), Energy Weapons +4 (26), Unarmed +4 (26), Repair +2 (40), Barter +1 (16), Science +2 (40)
Educated
Level 5
Small Guns +2 (40), Energy Weapons +4 (30), Lockpick +5 (22), Speech +1 (16), Explosives +1 (18), Melee Weapons +1 (20), Medicine +5 (30), Big Guns +1 (20)
Intense Training (CH)
Level 6
Sneak +6 (30), Small Guns +2 (42), Energy Weapons +2 (32), Lockpick +2 (24), Unarmed +2 (30), Repair +2 (42), Science +2 (42), Medicine +2 (32)
Intense Training (EN)
Level 7
Sneak +2 (32), Small Guns +2 (44), Energy Weapons +4 (36), Lockpick +4 (28), Repair +2 (44), Explosives +2 (20), Barter +2 (20), Medicine +2 (34)
Intense Training (ST)
Level 8
Sneak +2 (36), Small Guns +2 (48), Energy Weapons +4 (40), Lockpick +2 (30), Unarmed +2 (32), Repair +2 (46), Explosives +2 (22), Science +2 (44), Medicine +2 (36)
Intense Training (AG)
Level 9
Sneak +2 (38), Small Guns +2 (50), Energy Weapons +2 (44), Lockpick +2 (34), Unarmed +2 (34), Repair +2 (48), Barter +2 (22), Science +2 (46), Medicine +4 (40)
Intense Training (PE)
Level 10
Sneak +4 (42), Small Guns +2 (52), Energy Weapons +4 (48), Lockpick +2 (36), Unarmed +2 (38), Repair +2 (50), Science +2 (48), Medicine +2 (42)
Intense Training (EN)
Level 11
Sneak +2 (44), Small Guns +2 (54), Energy Weapons +2 (50), Lockpick +2 (38), Unarmed +2 (40), Repair +2 (52), Explosives +2 (26), Barter +2 (24), Science +2 (50), Medicine +2 (44)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)