Strength
6
 
Perception
1
 
Endurance
2
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
9
 
Big Guns
11
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
27
 
Melee Weapons
19
 
Repair
27
 
Science
27
 
Small Guns
27
 
Sneak
42
 
Speech
9
 
Unarmed
26
 
Level 1
ST 6 PE 1 EN 2 CH 1 IN 10 AG 10 LK 10
Lockpick, Sneak, and Unarmed
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