Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
40
 
Medicine
18
 
Melee Weapons
21
 
Repair
43
 
Science
17
 
Small Guns
90
 
Sneak
27
 
Speech
32
 
Unarmed
17
 
Intense Training (5)
Rad Regeneration
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 8 LK 7
Small Guns, Speech, Repair
Level 2
Small Guns +15 (54)
Intense Training (AG)
Rad Regeneration
Level 3
Small Guns +15 (69)
Intense Training (LK)
Bobblehead (Agility)
Level 4
Small Guns +15 (87)
Intense Training (LK)
D.C. Journal of Internal Medicine => Medicine +1 (18)
Level 5
Small Guns +3 (90), Lockpick +4 (21), Explosives +8 (25)
Intense Training (ST)
Level 6
Lockpick +4 (25), Repair +11 (43)
Toughness
Level 7
Lockpick +15 (40)
Intense Training (ST)
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