Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
100
 
Medicine
45
 
Melee Weapons
100
 
Repair
60
 
Science
60
 
Small Guns
19
 
Sneak
100
 
Speech
27
 
Unarmed
15
 
Educated
Finesse
Intense Training
Light Step
Little Leaguer (3)
Night Person
Silent Running
Strong Back
Thief (3)
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 7 LK 5
Lockpick, Melee Weapons, and Sneak
Level 2
Sneak +6 (40), Lockpick +8 (40), Science +4 (27), Melee Weapons +1 (40)
Little Leaguer
Bobblehead (Medicine)
Level 3
Sneak +10 (55), Lockpick +1 (46), Science +3 (30), Melee Weapons +5 (45)
Thief
Level 4
Lockpick +4 (50), Repair +7 (30), Melee Weapons +8 (53)
Educated
Level 5
Sneak +5 (60), Lockpick +5 (55), Science +10 (40), Melee Weapons +2 (60)
Little Leaguer
Level 6
Sneak +4 (64), Lockpick +5 (60), Repair +10 (40), Explosives +3 (35)
Little Leaguer
Level 7
Sneak +22 (91)
Thief
Level 8
Sneak +9 (100), Melee Weapons +13 (78)
Strong Back
Level 9
Lockpick +10 (80), Science +10 (50), Melee Weapons +2 (80)
Thief
Level 10
Repair +10 (50), Explosives +2 (37), Melee Weapons +10 (90)
Finesse
Level 11
Lockpick +12 (92), Melee Weapons +10 (100)
Night Person
Level 12
Lockpick +8 (100), Speech +11 (18), Explosives +3 (40)
Silent Running
Level 13
Repair +5 (57), Explosives +10 (50), Medicine +7 (42)
Intense Training (IN)
Level 14
Speech +9 (27), Repair +3 (60), Science +8 (60), Medicine +3 (45)
Light Step
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