Strength
9
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
290
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
420
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
40
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
30
 
Lockpick
80
 
Medicine
51
 
Melee Weapons
26
 
Repair
80
 
Science
82
 
Small Guns
8
 
Sneak
10
 
Speech
70
 
Unarmed
22
 
Comprehension
Daddy's Boy/Girl (3)
Educated
Finesse
Intense Training (2)
Life Giver
Size Matters (2)
Strong Back
Toughness
Level 1
ST 8 PE 8 EN 8 CH 1 IN 9 AG 1 LK 5
Repair, Energy Weapons, and Lockpick
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Energy Weapons +4 (40), Lockpick +4 (40), Explosives +2 (23), Science +10 (40)
Daddy's Boy/Girl
Level 3
Energy Weapons +3 (43), Lockpick +10 (50), Explosives +2 (25), Science +5 (50)
Daddy's Boy/Girl
Level 4
Energy Weapons +17 (60), Repair +3 (43)
Educated
Level 5
Lockpick +6 (56), Repair +7 (50), Science +10 (60)
Comprehension
Level 6
Energy Weapons +15 (75), Lockpick +4 (60), Science +4 (64)
Toughness
Level 7
Energy Weapons +2 (77), Lockpick +15 (75), Science +6 (75)
Daddy's Boy/Girl
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
Grognak the Barbarian => Melee Weapons +2 (25)
Duck and Cover! => Explosives +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (9)
Level 8
Energy Weapons +13 (90), Repair +10 (60)
Strong Back
Level 9
Speech +23 (30)
Intense Training (LK)
Level 10
Speech +20 (50), Repair +3 (63)
Finesse
Level 11
Repair +12 (76), Barter +11 (19)
Intense Training (LK)
Level 12
Speech +9 (60), Repair +3 (79), Barter +11 (30)
Life Giver
Level 13
Lockpick +4 (80), Speech +10 (70), Repair +1 (80), Science +4 (80), Big Guns +4 (45)
Size Matters
Level 14
Energy Weapons +9 (100), Explosives +2 (30), Barter +10 (40), Science +2 (82)
Size Matters
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