Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
7
 
Intelligence
1
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
36
 
Big Guns
42
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
9
 
Melee Weapons
27
 
Repair
9
 
Science
9
 
Small Guns
9
 
Sneak
9
 
Speech
21
 
Unarmed
27
 
Level 1
ST 10 PE 1 EN 10 CH 7 IN 1 AG 1 LK 10
Barter, Big Guns, and Energy Weapons
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