Strength
5
 
Perception
7
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
27
 
Melee Weapons
17
 
Repair
92
 
Science
27
 
Small Guns
46
 
Sneak
21
 
Speech
9
 
Unarmed
9
 
Gun Nut (2)
Level 1
ST 5 PE 7 EN 1 CH 1 IN 10 AG 7 LK 9
Repair, Lockpick, and Small Guns
Level 2
Repair +20 (67)
Gun Nut
Level 3
Repair +20 (92)
Gun Nut
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