Strength
1
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
5
 
Repair
38
 
Science
23
 
Small Guns
38
 
Sneak
23
 
Speech
13
 
Unarmed
13
 
Level 1
ST 1 PE 8 EN 5 CH 5 IN 10 AG 10 LK 1
Lockpick, Repair, and Small Guns
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